Thieves' Guild Builder
A form-based tool for building criminal organizations with defined structure, membership rules, and leadership hierarchies.
Launch the Thieves' Guild Builder
- Save progress: "Save to File" button downloads a JSON file
- Load saved work: "Load from File" button
- Export: "Print this page" for PDF or hard copy
How This Works
The form is organized into three sections: Guild Overview, Membership, and Leadership Structure.
Guild Overview
Guild Name - Self-explanatory.
Guild Type - Six specializations:
- Assassins' Guild - Specializes in assassination jobs. Could be highest-bidder, covert government operation, or religious in nature.
- Black Market - Trades embargoed or high-taxed goods, cursed items, slaves, and other illegal merchandise.
- Explorers' Society - Buys, sells, or guides others to unique locations like ancient ruins, lost dungeons, and hidden temples.
- Spy Ring - Specializes in infiltration, forgery, cryptography, and counterintelligence. May be highest-bidder or government sanctioned.
- Thieves' Guild - Jack-of-all-trades catch-all for other guild types or specializations.
- Trading Company - Uses thieves for counter-theft measures or as a front for other guild types.
Guild Alignment - Identifies if your guild is largely good, neutral, or evil. Can include law or chaos if desired.
Primary Guild Activities - Notes field. What major quests/missions/jobs are being undertaken? What types of jobs is the guild willing or unwilling to take?
Membership
Responsibilities - Member obligations. Examples include:
- Temporary Dues - New members or those in trouble may give more earnings to the guild.
- Obey Leadership - Almost always yes, but chaotic guilds with poor leadership may differ.
- Participate in Guild Activities - Some guilds allow more freelance work than others.
Entitlements - What the guild provides to recruit and retain members. Some may be role-based (Master members get private rooms). Examples:
- Protection - Members expect backup if they're in trouble.
- Loans - Members can borrow from the guild, usually at discounted rates.
- Legal Help - Does the guild bail out or break out caught members?
Consequences - Applied when members fail responsibilities. Consider consequences that don't interrupt ability to work or bring profit to the guild.
Thieves' Cant - Special words, phrases, or signs that distinguish your guild from others.
Leadership Structure
Structure Type - Six organizational models:
- Rigid Hierarchy - Guild Master as central authority.
- Devolved Hierarchy - Multiple hierarchies within the same overarching guild.
- Hierarchical Conglomerate - Multiple groups (each under a master) unite under one roof to combine skills.
- Core Criminal Group - Masters share leadership with no definitive leader.
- Organized Criminal Network - More of a gathering of like-minded people than a formal structure.
Structure Model - Three approaches:
- Hierarchical - Typical guild structure with graded ranks.
- Cultural - Insular, requiring members from same neighborhood, city, species, etc.
- Enterprise - Organized like a legitimate business to ensure profitability.