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Medicine

Medicines treat conditions and ailments and improve recovery over time.

Comfrey Poultice

Knitbone: the crushed root, bound warm over a bruise.

A comfrey poultice is administered by contact, bound over a deep bruise. It speeds the healing of bruises and sprains. Swallowed, it poisons.

Strength Effect Side effect Price
Single strength Bruised to the Bone heals in 1 day instead of 3 Swallowed, it advances Tainted by 1 tier 1 ss
Type None
Workspace Field kit
Delivery Contact
Use Any time
Duration Until the bruise heals
Crash None
Properties None
Modifications None
Rarity Common
Notes None

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Comfrey poultice 1 day, Peasant

Honey Dressing

Honey spread on clean linen and bound over the wound.

A honey dressing is administered by contact, bound over a wound and kept there. While it stays on, the wound resists infection and heals faster with rest.

Strength Effect Side effect Price
Single strength +2 on Infected trials from that wound. +2 health regained per rest None 1 sp
Type None
Workspace Field kit
Delivery Contact
Use Any time
Duration While the wound stays dressed
Crash None
Properties None
Modifications None
Rarity Common
Notes Works together with the wine or vinegar wash

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Honey dressing 1 day, Peasant

Leech's Eyesalve (brass eyesalve)

Garlic, leek, wine, and bile, left to steep in a brass vessel until it turns.

Leech's eyesalve is administered by contact, spread on an infected wound. It drives back infection: a mild one clears, and a worse one is slowed, buying time for a healer. Anyone can apply it.

Strength Effect Side effect Price
Single strength Reduce Infected by 1 tier, once per wound None 1 ss
Type None
Workspace Field kit
Delivery Contact
Use Any time
Duration Instantaneous
Crash None
Properties None
Modifications None
Rarity Common
Notes Anyone can apply it, without a trial

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Leech's eyesalve 9 days, Peasant

Willow Bark

Bitter inner bark, chewed or steeped. The serf's painkiller.

Willow bark is administered through ingestion. It dulls mild pain without the sleep that stronger drugs bring, but it sours the stomach. Ginger, added as a Corrected recipe, settles it.

Strength Effect Side effect Price
Single strength Ignore pain penalties up to −1 Impotence on Endurance trials. Corrected removes this 1 sp
Type None
Workspace Field kit
Delivery Ingested
Use Exploration, Travel
Duration Long
Crash None
Properties None
Modifications Corrected
Rarity Common
Notes None

To make (days for one dose, and the recipe's Social Class):

Makes No modifications 1 modification
Willow bark 1 day, Peasant 2 days, Knight

Wine or Vinegar Wash

Sour wine or vinegar, poured into a fresh wound.

A wash is administered by contact, poured into a wound when it's first cleaned. It gives the wound a better chance against infection.

Strength Effect Side effect Price
Single strength Dominance on the next Infected trial from that wound None 1 sp
Type None
Workspace Field kit
Delivery Contact
Use Any time
Duration Until the next Infected trial
Crash None
Properties None
Modifications None
Rarity Common
Notes Used once, when the wound is first cleaned. Works together with the honey dressing

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Wine or vinegar wash 1 day, Peasant

Counter-Vials

Counter-vials end Attrition. Burning is put out by smothering or dousing it (see Wildfire), and viper wine counters Withering (see Nostrums).

Alum

A white mineral salt that puckers the flesh and closes the bleeding.

Alum is administered by contact, packed into a bleeding wound on yourself or an ally. It stops one wound from bleeding, and it counts as treatment for an Open Wound.

Strength Effect Side effect Price
Single strength Ends one instance of Attrition (Bleeding). Counts as the Stop the bleeding treatment for an Open Wound Trauma None 1 ss
Type None
Workspace Field kit
Delivery Contact
Use Any time
Duration Instantaneous
Crash None
Properties None
Modifications None
Rarity Uncommon
Notes Bleeding from a Swallowtail head stops only when the head is removed

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Alum 1 day, Peasant

Chalk-Water

Powdered chalk stirred into water. It quenches an acid's bite.

Chalk-water is administered by contact, poured over acid-burned skin on yourself or an ally. It stops one acid burn from eating further.

Strength Effect Side effect Price
Single strength Ends one instance of Attrition (Corroding) from aqua fortis or oil of vitriol None 1 sp
Type None
Workspace Field kit
Delivery Contact
Use Any time
Duration Instantaneous
Crash None
Properties None
Modifications None
Rarity Common
Notes None

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Chalk-water 1 day, Peasant

Embalmer's Salt

Myrrh, aloes, and salt: what keeps the dead from rotting keeps the living from it too.

Embalmer's salt is administered by contact, rubbed into flesh that is decaying, on yourself or an ally. It stops one instance of the rot.

Strength Effect Side effect Price
Single strength Ends one instance of Attrition (Decaying) None 1 sc
Type None
Workspace Field kit
Delivery Contact
Use Any time
Duration Instantaneous
Crash None
Properties None
Modifications None
Rarity Uncommon
Notes None

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Embalmer's salt 1 day, Peasant

Vinegar

Plain sour vinegar, splashed over lime-burned skin.

Vinegar is administered by contact, splashed over skin burned by lime or lye, on yourself or an ally. It stops one burn from eating further.

Strength Effect Side effect Price
Single strength Ends one instance of Attrition (Corroding) from quicklime or lye None 1 sp
Type None
Workspace Field kit
Delivery Contact
Use Any time
Duration Instantaneous
Crash None
Properties None
Modifications None
Rarity Common
Notes None

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Vinegar 1 day, Peasant

Warming Cordial

Hot spirits and spices, drunk to drive out a killing cold.

A warming cordial is administered through ingestion, given to yourself or an ally. It stops one instance of freezing cold from doing more harm.

Strength Effect Side effect Price
Single strength Ends one instance of Attrition (Freezing) None 1 sc
Type None
Workspace Field kit
Delivery Ingested
Use Any time
Duration Instantaneous
Crash None
Properties None
Modifications None
Rarity Uncommon
Notes None

To make (days for one dose, and the recipe's Social Class):

Makes No modifications
Warming cordial 1 day, Peasant